Navmesh Render Geometry

When generating a Navmesh, Unity provides 2 options - use Render Geometry, or use the Physics Geometry.

If your Navmesh Surface is set to ‘Render Meshes’, The Navmesh Baker will show the following warning in the Inspector:

While NOT required, it is highly recommended that you switch the Navmesh Surface to use Physics Geometry instead. If you click the ‘Update Navmesh Surface’ button, the Navmesh Baker will automatically do this for you.

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