Megacrush Unity Assets
Runtime Navmesh Baker
Runtime Navmesh Baker
  • Runtime Navmesh Baker User Manual
    • Introduction
    • Technical Details
      • Input System (Old)
    • Video Tutorials
    • Getting Started
    • Nav Mesh Baker Component
    • Installing Samples
      • Text Mesh Pro Essentials
      • The Runtime Navmesh Baker Demo scene
      • Scene View Overlays
      • Runtime Navmesh Baker Configuration
    • Preparing a scene for Runtime Navmesh Baking
      • Navmesh Render Geometry
      • Use Primitive Colliders instead of Mesh Colliders
      • Allow Read/Write access to ALL meshes used for Mesh Colliders
      • Disable Batching Static for Scene Elements
      • Page Third Party Mesh Combination Tools1
    • NavMeshBaker API
    • Frequently Asked Questions
    • Extras
      • ClickToMoveController
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  1. Runtime Navmesh Baker User Manual

Getting Started

PreviousVideo TutorialsNextNav Mesh Baker Component

Last updated 1 year ago

Install the package from Unity’s Package manager (go to ‘My Assets’, and find Runtime Navmesh Baker in the list.

Once installed, the Runtime Navmesh Baker is installed as a in your projects local /Packages folder. You will find it in your project under the /Packages folder:

Or in the Package Manager window, like so:

Note: If this is your first time installing Runtime Navmesh Baker, it is recommended that you install the to get a feel for how the package is used.

Samples
UPM package