Megacrush Unity Assets
Runtime Navmesh Baker
Runtime Navmesh Baker
  • Runtime Navmesh Baker User Manual
    • Introduction
    • Technical Details
      • Input System (Old)
    • Video Tutorials
    • Getting Started
    • Nav Mesh Baker Component
    • Installing Samples
      • Text Mesh Pro Essentials
      • The Runtime Navmesh Baker Demo scene
      • Scene View Overlays
      • Runtime Navmesh Baker Configuration
    • Preparing a scene for Runtime Navmesh Baking
      • Navmesh Render Geometry
      • Use Primitive Colliders instead of Mesh Colliders
      • Allow Read/Write access to ALL meshes used for Mesh Colliders
      • Disable Batching Static for Scene Elements
      • Page Third Party Mesh Combination Tools1
    • NavMeshBaker API
    • Frequently Asked Questions
    • Extras
      • ClickToMoveController
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  • Mesh Combine Studio 2
  • Advanced Merger Toolkit
  1. Runtime Navmesh Baker User Manual
  2. Preparing a scene for Runtime Navmesh Baking

Page Third Party Mesh Combination Tools1

PreviousDisable Batching Static for Scene ElementsNextNavMeshBaker API

Last updated 1 year ago

There are a few mesh combination tools available on the Asset Store. I would highly recommend checking out either of the following. They provide alternatives to Unity’s mesh baking. Both support non-destructive mesh combine functionality, and are great alternatives.

Mesh Combine Studio 2

Advanced Merger Toolkit

I have used this package for a number of projects personally and really like how it handles the process.

https://assetstore.unity.com/packages/tools/modeling/mesh-combine-studio-2-101956
https://assetstore.unity.com/packages/tools/modeling/advanced-merger-toolkit-129869