> For the complete documentation index, see [llms.txt](https://megacrush.gitbook.io/megacrush-unity-assets/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://megacrush.gitbook.io/megacrush-unity-assets/ambient-city/ambient-city-user-manual/ambient-city-characters-security-and-emergency.md).

# Ambient City Characters - Security & Emergency

{% embed url="<https://www.youtube.com/watch?v=T29IwTMbo3U>" %}

{% hint style="info" %}
[Get Ambient City Characters - Security & Emergency on the Unity Asset Store](https://assetstore.unity.com/packages/3d/characters/humanoids/humans/ambient-city-characters-security-emergency-353588)
{% endhint %}

Ambient City Characters – Security & Emergency is a modular character pack focused on uniformed and emergency service roles commonly found in modern urban environments. This includes military personnel, police officers, and firefighters designed for believable background population and environmental storytelling.

These characters are intended for ambient use cases such as patrols, emergency scenes, security presence, and crowd simulation rather than hero gameplay.

Each character is fully rigged using Unity’s Humanoid system and is compatible with standard Mecanim animation controllers, including the Ambient City Animations pack and other humanoid animation sets.

Characters include a comprehensive set of blend shapes, including full ARKit-compatible facial blend shapes, enabling facial animation, lip sync, and expressive performance if required.

This package is designed to integrate seamlessly into simulation-driven city scenes, AI-controlled crowds, and large-scale urban environments where authority and emergency roles are needed.

### Features

* Fully rigged Unity Humanoid characters
* Extensive blend shapes, including ARKit-compatible facial shapes
* Compatible with Mecanim animation controllers
* Suitable for ambient NPCs, patrols, and emergency scenes
* Clean hierarchy and predictable scale
* No animation controllers included

### Intended Use

* Police, fire, and military background characters
* Security and emergency presence in urban scenes
* Crowd and population systems
* AI-driven ambient characters

### Notes

* Animations are not included in this package
* Designed to work with humanoid animation packs such as Ambient City Animations

### Technical details

Number of Unique Meshes: 38+\
Collision: No\
Vertex Count (per character): 4,690 - 8,418\
Triangle Count (per character): 6,722 - 10,260\
LODs: No\
Number of Materials: 110+\
Number of Textures: 337+\
Texture Resolutions: 512x256 to 2048x2048\
Bones (per character, max): 80 - 81\
BlendShapes (per character): 175

This asset is authored and configured for Unity’s Universal Render Pipeline (URP).

The Package also includes .UnityPackage files for the Built-In Render Pipeline and HD Render pipelines that can be imported to configure the assets and demo scene for the appropriate render pipeline.

No custom shaders are used.
