> For the complete documentation index, see [llms.txt](https://megacrush.gitbook.io/megacrush-unity-assets/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://megacrush.gitbook.io/megacrush-unity-assets/simple-character-controller/simple-character-controller/the-player-character.md).

# The Player Character

The 'soldier' game object in the scene

In the prototype.unity scene you will see a 'Soldier' game object. This is our main player character.

If you select it, you will see the following components on it:

<figure><img src="https://3789078210-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FXHiLNmFSY3C0I9wHoIYF%2Fuploads%2F4pFPl1cEdi3Kyol3McvU%2F2024-05-02%2015_59_35-simple-character-controller%20-%20Prototype%20-%20Windows%2C%20Mac%2C%20Linux%20-%20Unity%202022.3.24f.png?alt=media&amp;token=23f8dfef-e148-461d-9ff0-9f1643ae6b3f" alt=""><figcaption></figcaption></figure>

Animator, Character Controller and Audio Source are all built in components that are included with Unity.&#x20;

Player Movement, Player Animation and Player Audio are the core system for the Simple Character Controller .
