# Demo Scenes

The package includes 2 example scenes that match the [Example Scenarios](/megacrush-unity-assets/runtime-navmesh-baker/runtime-navmesh-baker-user-manual/getting-started/example-scenarios.md) describes above in the manual:

1. Static Scene with dynamic baking (simple example)
2. Procedural Scene with dynamic tiles (advanced example)

## Simple Example

<figure><img src="/files/MFLwIgjNe4E4U7l9ps99" alt=""><figcaption></figcaption></figure>

This is a very simple example of a static scene with dynamic navmesh baking active in the scene.

## ProcGen Example

The package also includes a simple Procedural Map generation system (including multiple tile generation systems) that demonstrate Runtime navmesh baking for procedural maps.

<figure><img src="/files/tH42RBDMWSCc8lFjJ8Vb" alt=""><figcaption></figcaption></figure>


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