> For the complete documentation index, see [llms.txt](https://megacrush.gitbook.io/megacrush-unity-assets/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://megacrush.gitbook.io/megacrush-unity-assets/runtime-ambient-ai/runtime-ambient-ai-user-manual/coming-soon.md).

# Coming soon

Ambient AI extends the Runtime Spawner ecosystem with a behavior-driven layer for NPC simulation.\
It introduces activity libraries, behavior profiles, and population orchestration systems that allow characters to respond dynamically to context, zones, and gameplay events.

The result is a scalable, data-driven approach to ambient character systems—designed for both rapid iteration and deep customization.
