> For the complete documentation index, see [llms.txt](https://megacrush.gitbook.io/megacrush-unity-assets/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://megacrush.gitbook.io/megacrush-unity-assets/ambient-city/ambient-city-user-manual/ambient-city-animations/ambient-city-animations-full-list.md).

# Ambient City Animations - Full List

The full animation list include in the Ambient City Animations Package

<details>

<summary>Ambient City Animations - Motion List</summary>

Ambient City Animations - Motion List \
Root Folder: Assets/AmbientCity/Animations/Motions Total Clips: 397 Duplicate Names: 0

f\_cell\_phone\_textmessage | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_cell\_phone\_textmessage.fbx f\_cheer\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_cheer\_01.fbx f\_cheer\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_cheer\_02.fbx f\_cheer\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_cheer\_03.fbx f\_cheer\_04 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_cheer\_04.fbx f\_cheer\_05 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_cheer\_05.fbx f\_claphands\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_claphands\_01.fbx f\_claphands\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_claphands\_02.fbx f\_crouch\_gestic | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_crouch\_gestic.fbx f\_crouch\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_crouch\_idle.fbx f\_crouch\_in | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_crouch\_in.fbx f\_crouch\_out | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_crouch\_out.fbx f\_dancing\_affective | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_dancing\_affective.fbx f\_dancing\_aggressive | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_dancing\_aggressive.fbx f\_dancing\_cool | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_dancing\_cool.fbx f\_dancing\_neutral | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_dancing\_neutral.fbx f\_dancing\_silly | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_dancing\_silly.fbx f\_documentfile\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_documentfile\_idle.fbx f\_documents\_check | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_documents\_check.fbx f\_documents\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_documents\_idle.fbx f\_documents\_in | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_documents\_in.fbx f\_documents\_note | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_documents\_note.fbx f\_documents\_out | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_documents\_out.fbx f\_documents\_take | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_documents\_take.fbx f\_drink\_drinking | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_drink\_drinking.fbx f\_drink\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_drink\_idle.fbx f\_gestic\_laugh\_extreme | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_laugh\_extreme.fbx f\_gestic\_laugh\_loud | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_laugh\_loud.fbx f\_gestic\_laugh\_low | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_laugh\_low\.fbx f\_gestic\_listen\_accept\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_accept\_01.fbx f\_gestic\_listen\_accept\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_accept\_02.fbx f\_gestic\_listen\_accept\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_accept\_03.fbx f\_gestic\_listen\_accept\_04 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_accept\_04.fbx f\_gestic\_listen\_accept\_05 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_accept\_05.fbx f\_gestic\_listen\_angry\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_angry\_01.fbx f\_gestic\_listen\_deny\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_deny\_01.fbx f\_gestic\_listen\_deny\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_deny\_02.fbx f\_gestic\_listen\_deny\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_deny\_03.fbx f\_gestic\_listen\_deny\_04 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_deny\_04.fbx f\_gestic\_listen\_deny\_05 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_deny\_05.fbx f\_gestic\_listen\_excited\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_excited\_01.fbx f\_gestic\_listen\_left\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_left\_01.fbx f\_gestic\_listen\_nervous\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_nervous\_01.fbx f\_gestic\_listen\_neutral\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_neutral\_01.fbx f\_gestic\_listen\_neutral\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_neutral\_02.fbx f\_gestic\_listen\_neutral\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_neutral\_03.fbx f\_gestic\_listen\_relaxed\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_relaxed\_01.fbx f\_gestic\_listen\_right\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_right\_01.fbx f\_gestic\_listen\_sad\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_sad\_01.fbx f\_gestic\_listen\_self-assured\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_listen\_self-assured\_01.fbx f\_gestic\_presentation\_left\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_presentation\_left\_01.fbx f\_gestic\_presentation\_right\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_presentation\_right\_01.fbx f\_gestic\_shrug\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_shrug\_01.fbx f\_gestic\_shrug\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_shrug\_02.fbx f\_gestic\_talk\_angry\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_angry\_01.fbx f\_gestic\_talk\_cool | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_cool.fbx f\_gestic\_talk\_excited\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_excited\_01.fbx f\_gestic\_talk\_excited\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_excited\_02.fbx f\_gestic\_talk\_femalestressed\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_femalestressed\_01.fbx f\_gestic\_talk\_left\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_left\_01.fbx f\_gestic\_talk\_nervous\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_nervous\_01.fbx f\_gestic\_talk\_nervous\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_nervous\_02.fbx f\_gestic\_talk\_neutral\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_neutral\_01.fbx f\_gestic\_talk\_neutral\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_neutral\_02.fbx f\_gestic\_talk\_neutral\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_neutral\_03.fbx f\_gestic\_talk\_relaxed\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_relaxed\_01.fbx f\_gestic\_talk\_relaxed\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_relaxed\_02.fbx f\_gestic\_talk\_right\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_right\_01.fbx f\_gestic\_talk\_sad\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_sad\_01.fbx f\_gestic\_talk\_self-assured\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_self-assured\_01.fbx f\_gestic\_talk\_self-assured\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_talk\_self-assured\_02.fbx f\_gestic\_thoughtful\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_gestic\_thoughtful\_01.fbx f\_headphones\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_headphones\_idle.fbx f\_hold\_bag\_idle\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_hold\_bag\_idle\_01.fbx f\_hold\_bag\_listen | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_hold\_bag\_listen.fbx f\_hold\_bag\_talk | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_hold\_bag\_talk.fbx f\_idle\_angry\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_angry\_01.fbx f\_idle\_breathe\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_breathe\_01.fbx f\_idle\_breathe\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_breathe\_02.fbx f\_idle\_breathe\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_breathe\_03.fbx f\_idle\_cough\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_cough\_01.fbx f\_idle\_cough\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_cough\_02.fbx f\_idle\_drunk\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_drunk\_01.fbx f\_idle\_dust\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_dust\_01.fbx f\_idle\_finger nail\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_finger nail\_01.fbx f\_idle\_look\_around\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_look\_around\_01.fbx f\_idle\_look\_around\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_look\_around\_02.fbx f\_idle\_look\_around\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_look\_around\_03.fbx f\_idle\_move\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_move\_01.fbx f\_idle\_move\_leg\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_move\_leg\_01.fbx f\_idle\_nervous\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_nervous\_01.fbx f\_idle\_nervous\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_nervous\_02.fbx f\_idle\_nervous\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_nervous\_03.fbx f\_idle\_neutral\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_01.fbx f\_idle\_neutral\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_02.fbx f\_idle\_neutral\_03 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_03.fbx f\_idle\_neutral\_04 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_04.fbx f\_idle\_neutral\_05 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_05.fbx f\_idle\_neutral\_06 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_06.fbx f\_idle\_neutral\_07 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_07.fbx f\_idle\_neutral\_08 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_08.fbx f\_idle\_neutral\_09 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_neutral\_09.fbx f\_idle\_roll\_head\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_roll\_head\_01.fbx f\_idle\_roll\_head\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_roll\_head\_02.fbx f\_idle\_scratch\_head\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_scratch\_head\_01.fbx f\_idle\_shake\_arms\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_shake\_arms\_01.fbx f\_idle\_shake\_leg\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_shake\_leg\_01.fbx f\_idle\_stretch\_arms\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_stretch\_arms\_01.fbx f\_idle\_touch\_face\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_touch\_face\_01.fbx f\_idle\_touch\_hair\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_touch\_hair\_01.fbx f\_idle\_waiting\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_waiting\_01.fbx f\_idle\_yawn\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_idle\_yawn\_01.fbx f\_invite\_sit | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_invite\_sit.fbx f\_knock\_door | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_knock\_door.fbx f\_listen\_door | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_listen\_door.fbx f\_moderate\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_moderate\_01.fbx f\_moderate\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_moderate\_02.fbx f\_newspaper\_arm\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_newspaper\_arm\_idle.fbx f\_newspaper\_hand\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_newspaper\_hand\_idle.fbx f\_run\_extremefemale | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_extremefemale.fbx f\_run\_fast\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_fast\_01.fbx f\_run\_funny\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_funny\_01.fbx f\_run\_funny\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_funny\_02.fbx f\_run\_injured | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_injured.fbx f\_run\_neutral | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_neutral.fbx f\_run\_neutral\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_neutral\_01.fbx f\_run\_neutral\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_neutral\_02.fbx f\_run\_slow\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_slow\_01.fbx f\_run\_slow\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_slow\_02.fbx f\_run\_start | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_start.fbx f\_run\_stop | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_stop.fbx f\_run\_to\_walk | Assets/AmbientCity/Animations/Motions/RootMotion/f\_run\_to\_walk.fbx f\_sit\_chair\_breathe\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_breathe\_01.fbx f\_sit\_chair\_gestic\_shrug\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_gestic\_shrug\_01.fbx f\_sit\_chair\_gestic\_shrug\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_gestic\_shrug\_02.fbx f\_sit\_chair\_gestic\_thoughtful | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_gestic\_thoughtful.fbx f\_sit\_chair\_idle\_cough | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_cough.fbx f\_sit\_chair\_idle\_dust | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_dust.fbx f\_sit\_chair\_idle\_finger nail | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_finger nail.fbx f\_sit\_chair\_idle\_look\_around | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_look\_around.fbx f\_sit\_chair\_idle\_neutral\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_neutral\_01.fbx f\_sit\_chair\_idle\_neutral\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_neutral\_02.fbx f\_sit\_chair\_idle\_relaxed\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_relaxed\_01.fbx f\_sit\_chair\_idle\_roll\_head | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_roll\_head.fbx f\_sit\_chair\_idle\_scratch\_head | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_scratch\_head.fbx f\_sit\_chair\_idle\_touch\_face | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_touch\_face.fbx f\_sit\_chair\_idle\_touch\_hair | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_touch\_hair.fbx f\_sit\_chair\_idle\_waiting\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_waiting\_01.fbx f\_sit\_chair\_idle\_waiting\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_waiting\_02.fbx f\_sit\_chair\_idle\_yawn | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_chair\_idle\_yawn.fbx f\_sit\_table\_breathe\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_breathe\_01.fbx f\_sit\_table\_gestic\_shrug\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_gestic\_shrug\_01.fbx f\_sit\_table\_gestic\_shrug\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_gestic\_shrug\_02.fbx f\_sit\_table\_gestic\_thoughtful | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_gestic\_thoughtful.fbx f\_sit\_table\_idle\_cough | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_cough.fbx f\_sit\_table\_idle\_dust | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_dust.fbx f\_sit\_table\_idle\_look\_around | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_look\_around.fbx f\_sit\_table\_idle\_neutral\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_neutral\_01.fbx f\_sit\_table\_idle\_neutral\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_neutral\_02.fbx f\_sit\_table\_idle\_relaxed\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_relaxed\_01.fbx f\_sit\_table\_idle\_roll\_head | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_roll\_head.fbx f\_sit\_table\_idle\_scratch\_head | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_scratch\_head.fbx f\_sit\_table\_idle\_stretch arms | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_stretch arms.fbx f\_sit\_table\_idle\_touch\_face | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_touch\_face.fbx f\_sit\_table\_idle\_touch\_hair | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_touch\_hair.fbx f\_sit\_table\_idle\_waiting\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_waiting\_01.fbx f\_sit\_table\_idle\_yawn | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_sit\_table\_idle\_yawn.fbx f\_take\_picture | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_take\_picture.fbx f\_trolley\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_trolley\_idle.fbx f\_trolley\_listen | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_trolley\_listen.fbx f\_trolley\_talk | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_trolley\_talk.fbx f\_try\_door\_inwards | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_try\_door\_inwards.fbx f\_try\_door\_outwards | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_try\_door\_outwards.fbx f\_umbrella\_idle\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_umbrella\_idle\_01.fbx f\_umbrella\_idle\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_umbrella\_idle\_02.fbx f\_umbrella\_listen\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_umbrella\_listen\_01.fbx f\_umbrella\_talk\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/f\_umbrella\_talk\_01.fbx f\_walk\_bruised | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_bruised.fbx f\_walk\_cool\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_cool\_01.fbx f\_walk\_cool\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_cool\_02.fbx f\_walk\_drunk | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_drunk.fbx f\_walk\_extremefemale | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_extremefemale.fbx f\_walk\_fast\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_fast\_01.fbx f\_walk\_fast\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_fast\_02.fbx f\_walk\_fast\_03 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_fast\_03.fbx f\_walk\_funny\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_funny\_01.fbx f\_walk\_funny\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_funny\_02.fbx f\_walk\_injured | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_injured.fbx f\_walk\_neutral | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_neutral.fbx f\_walk\_neutral\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_neutral\_01.fbx f\_walk\_neutral\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_neutral\_02.fbx f\_walk\_neutral\_03 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_neutral\_03.fbx f\_walk\_neutral\_04 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_neutral\_04.fbx f\_walk\_self-assured | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_self-assured.fbx f\_walk\_slow\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/f\_walk\_slow\_01.fbx f\_walk\_slow\_02 | 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Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_sit\_table\_idle\_scratch\_head.fbx m\_sit\_table\_idle\_touch\_face | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_sit\_table\_idle\_touch\_face.fbx m\_sit\_table\_idle\_touch\_hair | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_sit\_table\_idle\_touch\_hair.fbx m\_sit\_table\_idle\_waiting\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_sit\_table\_idle\_waiting\_01.fbx m\_sit\_table\_idle\_yawn | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_sit\_table\_idle\_yawn.fbx m\_take\_picture | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_take\_picture.fbx m\_trolley\_idle | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_trolley\_idle.fbx m\_try\_door\_inwards | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_try\_door\_inwards.fbx m\_try\_door\_outwards | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_try\_door\_outwards.fbx m\_umbrella\_idle\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_umbrella\_idle\_01.fbx m\_umbrella\_idle\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_umbrella\_idle\_02.fbx m\_walk\_bruised | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_bruised.fbx m\_walk\_cool\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_cool\_01.fbx m\_walk\_cool\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_cool\_02.fbx m\_walk\_drunk | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_drunk.fbx m\_walk\_fast\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_fast\_01.fbx m\_walk\_fast\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_fast\_02.fbx m\_walk\_funny\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_funny\_01.fbx m\_walk\_funny\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_funny\_02.fbx m\_walk\_neutral | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_neutral.fbx m\_walk\_neutral\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_neutral\_01.fbx m\_walk\_neutral\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_neutral\_02.fbx m\_walk\_neutral\_03 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_neutral\_03.fbx m\_walk\_slow\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_slow\_01.fbx m\_walk\_slow\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_slow\_02.fbx m\_walk\_start | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_start.fbx m\_walk\_stop | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_stop.fbx m\_walk\_stroll\_01 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_stroll\_01.fbx m\_walk\_stroll\_02 | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_stroll\_02.fbx m\_walk\_to\_run | Assets/AmbientCity/Animations/Motions/RootMotion/m\_walk\_to\_run.fbx m\_wave\_01 | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_wave\_01.fbx m\_wave\_02 | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_wave\_02.fbx m\_work\_mid | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_work\_mid.fbx m\_work\_table | Assets/AmbientCity/Animations/Motions/NoRootMotion/m\_work\_table.fbx

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